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root/ns_dev/Python/NinoCode/Active_prgs/Gromulus/Gromulus_UI.py
Revision: 805
Committed: Thu Dec 14 02:42:16 2023 UTC (2 years, 3 months ago) by nino.borges
Content type: text/x-python
File size: 11838 byte(s)
Log Message:
Added the system table and added methods for importing roms.

File Contents

# User Rev Content
1 nino.borges 795 """
2     Created by Emanuel Borges
3     05.19.2023
4    
5     This is the main UI for Gromulus, which is a catalog inventory for roms, games and maybe one day applications.
6     Like most of my GUI programs, this will import a separate library with my methods for doing the actual work.
7    
8     """
9    
10    
11     import sys, os, wx
12     #import wx.lib.buttons as buttons
13     import Gromulus_Lib
14    
15    
16    
17     class MyFrame(wx.Frame):
18     def __init__(self, parent, ID, title, pos=wx.DefaultPosition):
19     wx.Frame.__init__(self, parent, ID, title, pos, size = (1450,525))
20     #db = Gromulus_Lib()
21     self.panel = wx.Panel(self,-1)
22     self.gamesListMatrix = Gromulus_Lib.GetGameListBySystem('snes')
23     gamesList = list(self.gamesListMatrix.keys())
24     gamesList.sort()
25    
26     self.CreateSystemButtonSection()
27     self.gameSelectionListBox = wx.ListBox(self.panel, 60, (100, 50), (490, 320), gamesList , wx.LB_SINGLE|wx.LB_OWNERDRAW)
28     self.CreateFieldsFirstRow()
29    
30    
31    
32     mainSizer = wx.BoxSizer(wx.HORIZONTAL)
33     mainSizer.Add(self.buttonSizer, 0, wx.ALIGN_TOP|wx.LEFT|wx.TOP,25)
34     mainSizer.Add(self.gameSelectionListBox, 0, wx.ALIGN_TOP|wx.LEFT|wx.TOP,25)
35     mainSizer.Add(self.fieldsFirstRowSizer, 0, wx.ALIGN_TOP|wx.LEFT|wx.TOP,25)
36     self.panel.SetSizer(mainSizer)
37    
38    
39     self.CreateStatusBar()
40     self.SetStatusText("Ready.")
41     self.CreateMenuBar()
42    
43     self.Bind(wx. EVT_TOGGLEBUTTON, self.OnSystemSelected, self.snesSystemButton)
44     self.Bind(wx. EVT_TOGGLEBUTTON, self.OnSystemSelected, self.nesSystemButton)
45     self.Bind(wx. EVT_TOGGLEBUTTON, self.OnSystemSelected, self.genesisSystemButton)
46     self.Bind(wx. EVT_TOGGLEBUTTON, self.OnSystemSelected, self.fz1SystemButton)
47     self.Bind(wx. EVT_TOGGLEBUTTON, self.OnSystemSelected, self.ps1SystemButton)
48    
49     self.Bind(wx.EVT_LISTBOX, self.OnGameSelected, self.gameSelectionListBox)
50    
51    
52     def CreateSystemButtonSection(self):
53     #systemsList = ['SNES','NES','Genisys']
54     #for system in systemsList:
55     #self.snesSystemButton = buttons.GenToggleButton(self.panel, -1, "SNES")
56     #self.nesSystemButton = buttons.GenToggleButton(self.panel, -1, "NES")
57     #self.genesisSystemButton = buttons.GenToggleButton(self.panel, -1, "Genesis")
58     #self.ps1SystemButton = buttons.GenToggleButton(self.panel, -1, "Playstation")
59    
60     ## Create a dictionary that holds the button instances by label text, so that you can toggle the other ones off in the bind event.
61     self.systemButtonDict = {}
62     self.snesSystemButton = wx.ToggleButton(self.panel, -1, "SNES")
63     self.systemButtonDict[self.snesSystemButton.GetLabelText()] = self.snesSystemButton
64    
65     self.nesSystemButton = wx.ToggleButton(self.panel, -1, "NES")
66     self.systemButtonDict[self.nesSystemButton.GetLabelText()] = self.nesSystemButton
67    
68     self.genesisSystemButton = wx.ToggleButton(self.panel, -1, "Genesis")
69     self.systemButtonDict[self.genesisSystemButton.GetLabelText()] = self.genesisSystemButton
70    
71     self.fz1SystemButton = wx.ToggleButton(self.panel, -1, "3DO")
72     self.systemButtonDict[self.fz1SystemButton.GetLabelText()] = self.fz1SystemButton
73    
74     self.ps1SystemButton = wx.ToggleButton(self.panel, -1, "Playstation")
75     self.systemButtonDict[self.ps1SystemButton.GetLabelText()] = self.ps1SystemButton
76    
77    
78     self.buttonSizer = wx.BoxSizer(wx.VERTICAL)
79     self.buttonSizer.Add(self.snesSystemButton, 0, wx.ALL,10)
80     self.buttonSizer.Add(self.nesSystemButton,0,wx.ALL,10)
81     self.buttonSizer.Add(self.genesisSystemButton,0,wx.ALL,10)
82     self.buttonSizer.Add(self.fz1SystemButton,0,wx.ALL,10)
83     self.buttonSizer.Add(self.ps1SystemButton,0,wx.ALL,10)
84    
85     def CreateFieldsFirstRow(self):
86     self.gameNameStaticText = wx.StaticText(self.panel, -1, "Game Name:")
87     self.gameNameTextCtrl = wx.TextCtrl(self.panel, -1, size=(325, -1))
88    
89     self.gameHashStaticText = wx.StaticText(self.panel, -1, "Game Hash:")
90     self.gameHashTextCtrl = wx.TextCtrl(self.panel, -1, size=(325, -1))
91    
92     self.gameFileNameStaticText = wx.StaticText(self.panel, -1, "Game File Name:")
93     self.gameFileNameTextCtrl = wx.TextCtrl(self.panel, -1, size=(325, -1))
94    
95     self.gameFilePathStaticText = wx.StaticText(self.panel, -1, "Game File Path:")
96     self.gameFilePathTextCtrl = wx.TextCtrl(self.panel, -1, size=(425, -1))
97    
98     self.noIntroGameNameStaticText = wx.StaticText(self.panel, -1, "No Intro Game Name:")
99     self.noIntroGameNameTextCtrl = wx.TextCtrl(self.panel, -1, size=(325, -1))
100    
101     self.noIntroSystemNameStaticText = wx.StaticText(self.panel, -1, "No Intro System:")
102     self.noIntroSystemNameTextCtrl = wx.TextCtrl(self.panel, -1, size=(380, -1))
103    
104     self.gameNameSizer = wx.BoxSizer(wx.HORIZONTAL)
105     self.gameNameSizer.Add(self.gameNameStaticText,0,wx.ALL, 10)
106     self.gameNameSizer.Add(self.gameNameTextCtrl,0,wx.ALL, 10)
107    
108     self.gameHashSizer = wx.BoxSizer(wx.HORIZONTAL)
109     self.gameHashSizer.Add(self.gameHashStaticText,0,wx.ALL, 10)
110     self.gameHashSizer.Add(self.gameHashTextCtrl,0,wx.ALL, 10)
111    
112     self.gameFileNameSizer = wx.BoxSizer(wx.HORIZONTAL)
113     self.gameFileNameSizer.Add(self.gameFileNameStaticText,0,wx.ALL, 10)
114     self.gameFileNameSizer.Add(self.gameFileNameTextCtrl,0,wx.ALL, 10)
115    
116     self.gameFilePathSizer = wx.BoxSizer(wx.HORIZONTAL)
117     self.gameFilePathSizer.Add(self.gameFilePathStaticText,0,wx.ALL, 10)
118     self.gameFilePathSizer.Add(self.gameFilePathTextCtrl,0,wx.ALL, 10)
119    
120     self.noIntroGameNameSizer = wx.BoxSizer(wx.HORIZONTAL)
121     self.noIntroGameNameSizer.Add(self.noIntroGameNameStaticText,0,wx.ALL, 10)
122     self.noIntroGameNameSizer.Add(self.noIntroGameNameTextCtrl,0,wx.ALL, 10)
123    
124     self.noIntroSystemNameSizer = wx.BoxSizer(wx.HORIZONTAL)
125     self.noIntroSystemNameSizer.Add(self.noIntroSystemNameStaticText,0,wx.ALL, 10)
126     self.noIntroSystemNameSizer.Add(self.noIntroSystemNameTextCtrl,0,wx.ALL, 10)
127    
128     self.fieldsFirstRowSizer = wx.BoxSizer(wx.VERTICAL)
129     self.fieldsFirstRowSizer.Add(self.gameNameSizer,0,wx.ALL, 10)
130     self.fieldsFirstRowSizer.Add(self.gameHashSizer,0,wx.ALL, 10)
131     self.fieldsFirstRowSizer.Add(self.gameFileNameSizer,0,wx.ALL, 10)
132     self.fieldsFirstRowSizer.Add(self.gameFilePathSizer,0,wx.ALL, 10)
133     self.fieldsFirstRowSizer.Add(self.noIntroGameNameSizer,0,wx.ALL, 10)
134     self.fieldsFirstRowSizer.Add(self.noIntroSystemNameSizer,0,wx.ALL, 10)
135    
136    
137     def MenuData(self):
138     return(("&Tools",
139 nino.borges 805 ("&Add Roms","Adds new Roms to a selected system.", self.OnAddNewRoms),
140     ("Import &NoIntro DAT", "Allows for the import of any of the No Intro DAT files.", self.OnImportNewNoIntroDat),
141 nino.borges 795 ("Import &TOSEC DAT", "Allows for the import of any of the TOSEC DAT files.", self.NothingYet)),
142     ("&Reports",
143     ("&Duplicates Report","Generates a report detailing duplicates that exist in your collection.", self.NothingYet)),
144     ("&Help",
145     ("&About", "Displays the About Window", self.NothingYet)))
146    
147     def CreateMenuBar(self):
148     menuBar = wx.MenuBar()
149     for eachMenuData in self.MenuData():
150     menuLabel = eachMenuData[0]
151     menuItems = eachMenuData[1:]
152     menuBar.Append(self.CreateMenu(menuItems), menuLabel)
153     self.SetMenuBar(menuBar)
154    
155     def CreateMenu(self, menuData):
156     menu = wx.Menu()
157     for eachLabel, eachStatus, eachHandler in menuData:
158     if not eachLabel:
159     menu.AppendSeparator()
160     continue
161     menuItem = menu.Append(-1, eachLabel, eachStatus)
162     self.Bind(wx.EVT_MENU, eachHandler, menuItem)
163     return menu
164    
165     def OnSystemSelected(self, evt):
166     systemsButtonNamesList = list(self.systemButtonDict.keys())
167     #print(list(self.systemButtonDict.keys()))
168     systemsButtonNamesList.remove(evt.GetEventObject().GetLabelText())
169     #print(evt.GetEventObject().GetLabelText())
170     for i in systemsButtonNamesList:
171     self.systemButtonDict[i].SetValue(False)
172    
173     self.gamesListMatrix = Gromulus_Lib.GetGameListBySystem('snes')
174     gamesList = list(self.gamesListMatrix.keys())
175     gamesList.sort()
176    
177     self.gameSelectionListBox.Clear()
178     self.gameSelectionListBox.AppendItems(gamesList)
179    
180    
181     def OnGameSelected(self, evt):
182     print(self.gameSelectionListBox.GetStringSelection())
183     gameTuple = Gromulus_Lib.GetSingleGameById(self.gamesListMatrix[self.gameSelectionListBox.GetStringSelection()])
184    
185     if gameTuple[0]:
186     self.gameNameTextCtrl.SetValue(gameTuple[0])
187     else:
188     self.gameNameTextCtrl.SetValue("")
189     if gameTuple[1]:
190     self.gameHashTextCtrl.SetValue(gameTuple[1])
191     else:
192     self.gameHashTextCtrl.SetValue("")
193     if gameTuple[2]:
194     self.gameFileNameTextCtrl.SetValue(gameTuple[2])
195     else:
196     self.gameFileNameTextCtrl.SetValue("")
197     if gameTuple[3]:
198     self.gameFilePathTextCtrl.SetValue(gameTuple[3])
199     else:
200     self.gameFilePathTextCtrl.SetValue("")
201     if gameTuple[4]:
202     self.noIntroGameNameTextCtrl.SetValue(gameTuple[4])
203     else:
204     self.noIntroGameNameTextCtrl.SetValue("")
205     if gameTuple[5]:
206     self.noIntroSystemNameTextCtrl.SetValue(gameTuple[5])
207     else:
208     self.noIntroSystemNameTextCtrl.SetValue("")
209    
210     def NothingYet(self, event):
211     diag = wx.MessageDialog(self, "Nothing here yet!", "Disabled...", wx.OK | wx.ICON_INFORMATION)
212     diag.ShowModal()
213     diag.Destroy()
214    
215 nino.borges 805 def OnImportNewNoIntroDat(self,event):
216     dlg = wx.FileDialog(
217     self, message="Import New NoIntro DAT ...", defaultDir=os.getcwd(),
218     defaultFile="", wildcard="DAT files (*.dat)|*.dat", style=wx.FD_OPEN | wx.FD_CHANGE_DIR
219     )
220     if dlg.ShowModal() == wx.ID_OK:
221     datPath = dlg.GetPath()
222     Gromulus_Lib.ImportNewNoIntroDat(datPath)
223     doneDiag = wx.MessageDialog(self, "NoIntro DAT imported","All Done!",wx.OK | wx.ICON_INFORMATION)
224     doneDiag.ShowModal()
225     doneDiag.Destroy()
226 nino.borges 795
227 nino.borges 805 def OnAddNewRoms(self,event):
228     systemMatrix = Gromulus_Lib.GetSystemList()
229     systemsList = list(systemMatrix.keys())
230     dlg = wx.SingleChoiceDialog(self,
231     "Select system for new ROMs",
232     "List of systemss", systemsList)
233     if (dlg.ShowModal() == wx.ID_OK):
234     dlg2 = wx.DirDialog(self, "Choose a directory:",
235     style=wx.DD_DEFAULT_STYLE)
236     if (dlg2.ShowModal() == wx.ID_OK):
237     romsToImportPath = dlg2.GetPath()
238     systemID = systemMatrix[dlg.GetStringSelection()][0]
239     importedCount, alreadyExistsCount, errImportCount = Gromulus_Lib.AddNewRoms(romsToImportPath, systemID, testOnly=True)
240     #print(systemMatrix[dlg.GetStringSelection()])
241     #print(dlg2.GetPath())
242     doneDiag = wx.MessageDialog(self, f"{str(importedCount)} files imported.\n{str(alreadyExistsCount)} files not imported because you already have them.\n{str(errImportCount)} files imported because of errors.", "Rom import process complete",wx.OK | wx.ICON_INFORMATION)
243     doneDiag.ShowModal()
244     doneDiag.Destroy()
245    
246    
247    
248 nino.borges 795 class MyApp(wx.App):
249     def OnInit(self):
250 nino.borges 805 self.frame = MyFrame(None, -1, "Gromulus v1.1")
251 nino.borges 795 self.frame.Show(True)
252     self.SetTopWindow(self.frame)
253     return True
254    
255    
256     if __name__ == '__main__':
257     app = MyApp(0)
258     app.MainLoop()