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Author: nino.borges
Date: Mon Mar 9 21:52:02 2026 UTC (2 weeks, 4 days ago)
Log Message:
I meant to have this as the commit message for 1.5 but I had an issue wiht the message.  so I added some spaces to the files to force another commit.

Gromulus v1.5: user metadata save workflow, schema expansion, and UI refactor

- Added user-editable game metadata workflow with explicit Save button (no autosave).
- Added dirty-state tracking and Save/Discard/Cancel prompts when navigating away or closing with unsaved changes.
- Added DB schema support for new metadata fields:
  - favorite_game
  - release_date, release_date_scraped
  - game_genre, game_genre_scraped
  - cooperative, cooperative_scraped
  - max_players, max_players_scraped
- Wired UI to user-first metadata precedence with _scraped fallback for release date, genre, cooperative, max players, and description.
- Added release date display/storage conversion:
  - GUI display MM-DD-YYYY
  - DB storage YYYY-MM-DD
- Refactored main game info panel:
  - moved hash/file/No-Intro/TOSEC detail fields into Reports -> Game Properties modal
  - added compact TOSEC/NoIntro match indicators
  - added Favorite, Release Date, Genre, Cooperative, Max Players, Description, and User Notes controls
- Enhanced artwork previews from prior update:
  - larger preview boxes
  - aspect-ratio-preserving scaling
  - click-to-open full-size modal viewer
- Updated schema/documentation files to stay aligned:
  - models.py
  - Database Dictonary.md
  - canonical DB utility schema/migration logic


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