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nino.borges |
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# Database Dictonary
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## Overview
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This document describes the current Gromulus database in two ways:
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1. High-level intent: why each table and field exists.
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2. Technical schema: the concrete table/column definitions used by the app.
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Gromulus tracks ROM containers, system ownership, metadata imported from DAT files (No-Intro and TOSEC), and artwork associations used by the UI.
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## High-Level Model
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### Database Purpose
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The database is the source of truth for:
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- What files are in the collection.
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- Which platform/system a file belongs to.
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- What that file matches to in external metadata sources.
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- What artwork has already been attached.
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- What DAT imports are current for each system.
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### Table Purpose (Business View)
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#### `main_app_system`
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Represents each supported platform (for example SNES, NES, Genesis). It exists so ROM rows and imported metadata can be scoped to a specific system.
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#### `main_app`
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Represents a managed ROM container in the local collection. It is the core app table used by list views, game detail screens, hash matching, and artwork paths.
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#### `main_app_file_hash`
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Stores hash/file-name records tied to a `main_app` row. This supports stable matching when filenames differ and allows current logic to pick a preferred hash record for joins.
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#### `no_intro_system`
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Represents No-Intro DAT header/system metadata. It provides a reference target for No-Intro entries.
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#### `no_intro_main`
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Stores No-Intro game/ROM entries imported from DAT files. The app uses this table mainly for hash-to-title matching and naming enrichment.
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#### `tosec_main`
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Stores TOSEC game/ROM entries imported from DAT files. Similar to `no_intro_main`, this table enriches collection entries using hash matches.
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#### `dat_import_history`
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Tracks the most recent DAT import per app system and source (`no_intro` or `tosec`), including version/timestamp/count for traceability.
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## Field Purpose (Why the Fields Exist)
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### `main_app_system`
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- `id`: Stable internal key for one system.
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- `name`: Human-readable system name for UI.
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- `short_name`: Compact system identifier used in UI toggles and path conventions.
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- `relative_file_path`: System-specific ROM location under the configured backup root.
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### `main_app`
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- `id`: Stable key for one managed ROM container.
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- `game_name`: Curated/local display name.
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- `game_name_scraped`: Scraped/alternate name from external sources.
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- `container_file_name`: Stored ROM container filename.
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- `description`: Curated/local description text.
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- `description_scraped`: Imported/scraped description text.
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- `system_console`: Foreign key-like system pointer (`main_app_system.id`).
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- `system_console_scraped`: Scraped/alternate system text.
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- `path_to_screenshot_box`: Relative/absolute path to box art.
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- `path_to_screenshot_title`: Relative/absolute path to title-screen art.
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- `path_to_screenshot_ingame`: Relative/absolute path to in-game art.
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- `path_to_video`: Optional media/video path.
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- `user_notes`: User-authored notes.
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- `container_md5_hash`: Primary hash used for de-duplication and metadata matching.
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- `version`: Version/revision marker for the entry.
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### `main_app_file_hash`
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- `id`: Stable key for a hash record.
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- `file_name`: Filename associated with the hashed file.
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- `file_md5_hash`: Hash value used to link into metadata tables.
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- `container_file_id`: Parent `main_app.id` for this hash entry.
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### `no_intro_system`
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- `id`: No-Intro system identifier from DAT header.
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- `name`: DAT system name.
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- `description`: DAT system description.
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- `dat_version`: DAT version string.
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### `no_intro_main`
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- `game_name`: DAT game title.
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- `no_intro_id`: No-Intro game identifier.
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- `clone_of_id`: Parent/clone relationship indicator.
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- `description`: DAT game description.
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- `rom_name`: ROM filename from DAT.
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- `crc`: DAT CRC.
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- `md5`: DAT MD5 (primary matching key used by app).
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- `sha1`: DAT SHA1.
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- `sha256`: DAT SHA256.
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- `status`: DAT ROM status.
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- `no_intro_system_id`: Links entry to No-Intro system metadata.
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- `app_system_id`: Scopes entry to a Gromulus app system for safer matching.
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### `tosec_main`
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- `game_name`: DAT game title.
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- `description`: DAT game description.
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- `rom_name`: ROM filename from DAT.
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- `crc`: DAT CRC.
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- `md5`: DAT MD5 (primary matching key used by app).
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- `sha1`: DAT SHA1.
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- `system_id`: DAT system identifier.
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- `app_system_id`: Scopes entry to a Gromulus app system for safer matching.
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### `dat_import_history`
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- `id`: Stable key for history record.
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- `app_system_id`: Which app system this import belongs to.
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- `source`: Import source (`no_intro` or `tosec`).
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- `dat_name`: DAT name from header.
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- `dat_description`: DAT description from header.
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- `dat_version`: DAT version from header.
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- `imported_at`: Import timestamp.
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- `entry_count`: Number of rows imported during that run.
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## Technical Schema (Current)
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### `main_app_system`
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| Column | Type | Null | Key | Notes |
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| id | INTEGER | No | PK | AUTOINCREMENT |
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| name | TEXT | Yes | | |
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| short_name | TEXT | Yes | | |
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| relative_file_path | TEXT | Yes | | |
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### `main_app`
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| Column | Type | Null | Key | Notes |
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| id | INTEGER | No | PK | AUTOINCREMENT |
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| game_name | TEXT | Yes | | |
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| game_name_scraped | TEXT | Yes | | |
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| container_file_name | TEXT | Yes | | |
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| description | TEXT | Yes | | |
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| description_scraped | TEXT | Yes | | |
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| system_console | INTEGER | Yes | | App system pointer |
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| system_console_scraped | TEXT | Yes | | |
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| path_to_screenshot_box | TEXT | Yes | | |
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| path_to_screenshot_title | TEXT | Yes | | |
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| path_to_screenshot_ingame | TEXT | Yes | | |
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| path_to_video | TEXT | Yes | | |
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| user_notes | TEXT | Yes | | |
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| container_md5_hash | TEXT | Yes | | Indexed |
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| version | TEXT | Yes | | |
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### `main_app_file_hash`
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| Column | Type | Null | Key | Notes |
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| id | INTEGER | No | PK | AUTOINCREMENT |
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| file_name | TEXT | Yes | | |
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| file_md5_hash | TEXT | Yes | | |
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| container_file_id | INTEGER | No | FK | References `main_app.id` |
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### `no_intro_system`
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| Column | Type | Null | Key | Notes |
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| id | INTEGER | No | PK | Not autoincremented in canonical DDL |
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| name | TEXT | Yes | | |
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| description | TEXT | Yes | | |
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| dat_version | TEXT | Yes | | |
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### `no_intro_main`
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| Column | Type | Null | Key | Notes |
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| game_name | TEXT | Yes | | |
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| no_intro_id | TEXT | Yes | | |
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| clone_of_id | TEXT | Yes | | |
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| description | TEXT | Yes | | |
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| rom_name | TEXT | Yes | | |
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| crc | TEXT | Yes | | |
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| md5 | TEXT | Yes | | Indexed |
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| sha1 | TEXT | Yes | | |
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| sha256 | TEXT | Yes | | |
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| status | TEXT | Yes | | |
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| no_intro_system_id | INTEGER | No | FK | References `no_intro_system.id` |
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| app_system_id | INTEGER | Yes | | Indexed with `md5` |
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Note: this table currently has no declared primary key.
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### `tosec_main`
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| Column | Type | Null | Key | Notes |
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| game_name | TEXT | Yes | | |
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| description | TEXT | Yes | | |
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| rom_name | TEXT | Yes | | |
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| crc | TEXT | Yes | | |
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| md5 | TEXT | Yes | | Indexed |
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| sha1 | TEXT | Yes | | |
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| system_id | INTEGER | No | FK | References `no_intro_system.id` |
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| app_system_id | INTEGER | Yes | | Indexed with `md5` |
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Note: this table currently has no declared primary key.
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### `dat_import_history`
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| Column | Type | Null | Key | Notes |
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| id | INTEGER | No | PK | AUTOINCREMENT |
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| app_system_id | INTEGER | No | FK | References `main_app_system.id` |
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| source | TEXT | No | | |
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| dat_name | TEXT | Yes | | |
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| dat_description | TEXT | Yes | | |
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| dat_version | TEXT | Yes | | |
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| imported_at | TEXT | No | | |
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| entry_count | INTEGER | No | | Default `0` |
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Unique constraint:
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- (`app_system_id`, `source`)
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## Indexes (Current)
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- `idx_main_app_md5` on `main_app(container_md5_hash)`
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- `idx_main_app_system` on `main_app(system_console)`
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- `idx_no_intro_md5` on `no_intro_main(md5)`
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- `idx_tosec_md5` on `tosec_main(md5)`
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- `idx_no_intro_system_md5` on `no_intro_main(app_system_id, md5)`
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- `idx_tosec_system_md5` on `tosec_main(app_system_id, md5)`
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- `idx_dat_import_system_source` on `dat_import_history(app_system_id, source)`
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